King's Favor | Build #2


New features
- Added settings for changing audio and graphics
- Added save & load system
- Added credits - check if you are on the list!
- New character - Ezriel
- New skin for Celestriel

Optimization
- Switched to loading textures per scene instead of on loading scene
- CPU & GPU boost due to baking multiple sprites, such as borders, into single texture
- Removed japanese language, due to switching from web fonts into bitmap fonts for performance gain. Bitmap texture containing all japanese characters would be huge
- GPU boost due to switching from TileSprite to cropping sprites
- Compressed most of the assets - Batched some sprites into single dynamic texture
- Possible CPU boost due to limiting framerate to maximum 144 FPS
- Abandoning native 4K support due to being too resource intensive

Other
- Temporarily removed tutorial

Files

1d77ca2feb01ff1c0a8f.zip Play in browser
37 days ago

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